Space Engineers Dedicated Servers, Features and Installation Guide

-Space Engineers-

Space Engineers is an open-world sandbox game defined by creativity and exploration. Space Engineers is an open-world sandbox game defined by creativity and exploration. 

Want to know more This article will give you all the information you need about space engineers and other important functions.

Space Engineers Dedicated Servers, Features and Installation Guide

Space Engineers features a realistic, volumetric-based physics engine: everything in the game can be assembled, disassembled, damaged, and destroyed.

The game can be played either in single or multiplayer modes. Volumetric objects are structures composed of block-like modules interlocked in a grid.

Volumetric objects behave like real physical objects with mass, inertia, and velocity. Individual modules have real volume and storage capacity.

What You Should Know About Space Engineers Game

Space Engineers is a voxel-based sandbox game, developed and published by Czech independent developer Keen Software House.

Space Engineers is an open-world sandbox game defined by creativity and exploration. 

Players build space ships, space stations, planetary outposts of various sizes and use, pilot ships and travel through space to explore planets and gather resources to survive.

Featuring both creative and survival modes, there is no limit to what can be built, utilized, and explored. Space Engineers features a realistic, volumetric-based physics engine: everything in the game can be assembled, disassembled, damaged, and destroyed. 

The game can be played either in single or multiplayer modes. 

Core Features of Space Engineers Game 

  • Planets and moons – fully destructible & persistent, volumetric, atmosphere, gravity, climate zones
  • Game modes
  • Creative – unlimited resources, instant building, no death
  • Survival – realistic management of resources and inventory capacity; manual building; death/respawn
  • Single-player – you are the sole space engineer
  • Multiplayer
  • Creative and survival mode with your friends
  • Cooperative and competitive
  • Privacy customization: offline, private, friends only, public
  • Up to 16 players
  • Dedicated servers

Space Engineers Dedicated Servers

Dedicated servers in Space Engineers allow players to connect to a third-party host, rather than using a player-host, in a peer-to-peer set-up.

They are game instances intended for long-time multiplayer games. They don’t depend on any player and they run without render and visual/audio effects. This will result in a faster connection and a more fluent multiplayer performance with less lag.

Dedicated servers are available for everyone who owns Space Engineers.

You don’t need an extra Steam account, you get Space Engineers dedicated servers for free with your existing Space Engineers account.

Note: In order to run a dedicated server, server providers don’t require a licensed copy of the game. However, to obtain the game server files, at least one Steam account needs to have a valid license.

Official Dedicated Servers Hosts

If you don’t want to host a dedicated server yourself, you can rent one from our official hosts: The official Server Host for the Space Engineers PC version is GTX Gaming

Space Engineers Dedicated Servers, Features and Installation Guide

Dedicated Server Guide

Requirements

a) A Windows PC with an administrator account (only if the server will be run as a service)

b) .NET Redistributable 4.6.1 or higher

c) Installed Visual C++ Redistributable packages 2013 and 2017. You can download them here – https://www.microsoft.com/en-us/download/developer-tools.aspx

DS Minimum:

CPU 3.2GHz, 3 logical cores
6 GB RAM
5 Mbps bandwidth

DS Recommended:
CPU 4.5GHz, 3 logical cores
10 GB RAM
Static IP address, if you intend to host the game publicly so that anyone from the Internet can connect to it.

Installation

a) On PC with Steam and Space Engineers

Go to your Library/Tools, search for Space Engineers Dedicated Server and install that.​b) On PC without Steam.

You can install a dedicated server with SteamCMD https://developer.valvesoftware.com/wiki/SteamCMD

App ID for SE DS is 298740

Command-line: “steamcmd.exe +login anonymous +force_install_dir somedirectorypath +app_update 298740 +quit”

Quick Server Setup

a) Basic setup as a foreground process

  • Run SpaceEngineersDedicated.exe
  • Choose the “Local/Console” item in the list of servers
  • Click “Continue to server configuration”
  • Here you can set a variety of options. They work the same way as in the game.
  • Fill in the name of the server and world name
  • Press “Save & start” and you are ready to play

b) Setup as a service

  • Run SpaceEngineersDedicated.exe as an Administrator
  • Press the “Add new instance” button
  • Fill in the name of the service (must be unique system-wide)
  • Choose the service you just created from the list of server instances
  • Set up your game the same way as with a foreground process
  • Pay attention to ports in “Server settings”, as a single port can only be used by one server instance

Quick Server Setup

1. Server List

​Here you can see the list of the server instances. There’s always one instance named “Local/Console” and optionally several other instances with custom names.

The “Local/Console” instance is run in the foreground as a standard application and is always there, while the other instances that the user creates are run in the background as Windows services.

2. Global Configuration

Here you can set, whether the game log files should have dates appended to them and whether the server should automatically send the log files to Keen Software House upon crash.

3. Administration Warning

This message is shown when the application is not run with administrator rights. If you want to create or manage the server as a service you need administrator rights.

The button “Run as Admin” will restart the application with administrator rights.

4. Buttons

  • Add new instance – Creates a new instance of the dedicated server as a Windows service.
  • Remove instance – Removes an instance of the dedicated server
  • Continue to server configuration – Starts server instance configuration utility for the selected instances
  • Exit – Closes the configuration utility

Server Management

Space Engineers Dedicated Servers, Features and Installations

1. Connect to Steam

Some of the features of the UI are using Steam to help users to fill incorrect values. You can connect to Steam to get your friends and mods lists. To be able to use this you have to be logged into Steam on that machine.

2. Features

There are 4 main features on the UI:

  • Server Settings
  • Plugins – Server plugin management
  • Remote Client
  • Console – Console output for running server

3. New Game / Saved Worlds Option

Lets you choose between starting a new world generated from a scenario or loading a previously saved world
The previously saved worlds are loaded either from the “AppData\Roaming\SpaceEngineersDedicated” folder in your home directory (e.g. “C:\Users\John.Doe”) or from the “ProgramData\SpaceEngineersDedicated” folder in the system root.

To be able to play a world on the dedicated server that you previously created and saved in the game, you will have to copy it from your save game directory “AppData\Roaming\SpaceEngineers” to the respective folder

4. Game settings

Scenario – Can only be chosen for the “New game” option.
Other settings work as you know them from the game with the added bonus that you can set the numerical options to any value you want.

(Warning: Values out of the range allowed by the game user interface are not tested and are officially unsupported. They can seriously affect the game experience and performance)

5. Server Settings

  • General

Listen IP – Address of network interface that the server will listen on. This can be set to “0.0.0.0” (which is the default value) to listen on all interfaces, which should work fine in most cases
Port – Number of the port that the server will listen on
Server name – Name that will be shown in the server list
World name – Name of the world, which shows up in the server list
Steam Group ID – If set to a non-zero value, the dedicated server will only be visible for the given Steam group
Password – Password for the server, if you need a protected private server
Remote API – Remote API for controlling server with VRage Remote Client
Server Description – Describes your server

  • Users

You can select Admins, Banned, and Reserved slots users on this tab. You can use your friends’ list or from the history of the world.

Note: By “Steam ID” we mean the unique numerical identifier for a Steam account in the 64-bit format. Your Steam ID in this format can be found in the game log after running the game with Steam logged-in to your Steam account (see above) or using external tools like http://steamid.co/ or http://steamidfinder.ru/

  • Mods

You can select Active Mods on this tab. You can use your Subscribed Mods list from Steam.

MotD – Message of the Day

You can fill Message of the Day and Message of the Day URL on this tab. This message will show up to every player when connected to the server.

You can use variables in the content of the MotD. Use the context menu of the text field to insert a variable of your choice. This variable will be replaced by the actual value when it shows to the player.

Maintenance

You can set up Auto Restart and Auto Update features on this tab. Auto Update feature is supported only if the DS GUI is running.

How to Setup Auto-Restart

There are two ways how to start the dedicated server and to use auto-restart:

1. Server as Local / Console

  • If you use DS GUI, then auto-restart is supported.
  • If you don’t use DS GUI and start the server as a simple console application, then you have to make your own script.

2. Server as Window Service

  • If you use DS GUI, then auto-restart is supported. You have to keep GUI open.
  • If you don’t use DS GUI, then you have to go to properties of Windows Service (Control Panel/Administrative Tools/Services). Find service of the server and in the properties, there is a Recovery page. Set the First failure, Second failure, and Subsequent failures to Restart the Service. Also make your own task in Task Scheduler, which checks if the server is running.
  •  

Space Engineers Dedicated Servers, Features and Installations

Configuration and Server Controls

  • Save config – Saves the configuration for the current server instance
  • Edit config – Opens the current instance’s configuration file in a text editor for manual editing
  • Save & start – Saves the current configuration and starts the server
  • Restart – Restarts the server
  • Stop – Stops the server
  • Back to instances – Returns to the screen with the list of server instances
  • Exit – Closes the configuration utility (but not the dedicated server, if it is running as a service)
  • Setup Actions – this feature can Stop/Restart the server with delays and chat messages on the server.

Read Also:

Space Engineers features a realistic, volumetric-based physics engine: everything in the game can be assembled, disassembled, damaged, and destroyed.

Space Engineers is inspired by reality and by how things work. Think about modern-day NASA technology extrapolated 60 years into the future.

Also, Space Engineers strive to follow the laws of physics and don’t use technologies that wouldn’t be feasible in the near future.

Please feel free to leave a comment, like, and share with friends and family!

Add a Comment

Your email address will not be published. Required fields are marked *