Space Engineers is an open-world sandbox game defined by creativity and exploration.
Players build space ships, space stations, planetary outposts of various sizes and use, pilot ships and travel through space to explore planets and gather resources to survive.
Featuring both creative and survival modes, there is no limit to what can be built, utilized, and explored. Space Engineers features a realistic, volumetric-based physics engine: everything in the game can be assembled, disassembled, damaged, and destroyed.
The game can be played either in single or multiplayer modes.
Core Features of Space Engineers Game
Planets and moons – fully destructible & persistent, volumetric, atmosphere, gravity, climate zones
Creative – unlimited resources, instant building, no death
Survival – realistic management of resources and inventory capacity; manual building; death/respawn
Single-player – you are the sole space engineer
Creative and survival mode with your friends
Cooperative and competitive
Privacy customization: offline, private, friends only, public
Up to 16 players
Space Engineers Dedicated Servers
Dedicated servers in Space Engineers allow players to connect to a third-party host, rather than using a player-host, in a peer-to-peer set-up.
They are game instances intended for long-time multiplayer games. They don’t depend on any player and they run without render and visual/audio effects. This will result in a faster connection and a more fluent multiplayer performance with less lag.
Dedicated servers are available for everyone who owns Space Engineers.
You don’t need an extra Steam account, you get Space Engineers dedicated servers for free with your existing Space Engineers account.
Note: In order to run a dedicated server, server providers don’t require a licensed copy of the game. However, to obtain the game server files, at least one Steam account needs to have a valid license.
Official Dedicated Servers Hosts
If you don’t want to host a dedicated server yourself, you can rent one from our official hosts: The official Server Host for the Space Engineers PC version is GTX Gaming
Choose the “Local/Console” item in the list of servers
Click “Continue to server configuration”
Here you can set a variety of options. They work the same way as in the game.
Fill in the name of the server and world name
Press “Save & start” and you are ready to play
b) Setup as a service
Run SpaceEngineersDedicated.exe as an Administrator
Press the “Add new instance” button
Fill in the name of the service (must be unique system-wide)
Choose the service you just created from the list of server instances
Set up your game the same way as with a foreground process
Pay attention to ports in “Server settings”, as a single port can only be used by one server instance
1. Server List
Here you can see the list of the server instances. There’s always one instance named “Local/Console” and optionally several other instances with custom names.
The “Local/Console” instance is run in the foreground as a standard application and is always there, while the other instances that the user creates are run in the background as Windows services.
2. Global Configuration
Here you can set, whether the game log files should have dates appended to them and whether the server should automatically send the log files to Keen Software House upon crash.
3. Administration Warning
This message is shown when the application is not run with administrator rights. If you want to create or manage the server as a service you need administrator rights.
The button “Run as Admin” will restart the application with administrator rights.
Add new instance – Creates a new instance of the dedicated server as a Windows service.
Remove instance – Removes an instance of the dedicated server
Continue to server configuration – Starts server instance configuration utility for the selected instances
Exit – Closes the configuration utility
1. Connect to Steam
Some of the features of the UI are using Steam to help users to fill incorrect values. You can connect to Steam to get your friends and mods lists. To be able to use this you have to be logged into Steam on that machine.
There are 4 main features on the UI:
Plugins – Server plugin management
Console – Console output for running server
3. New Game / Saved Worlds Option
Lets you choose between starting a new world generated from a scenario or loading a previously saved world
The previously saved worlds are loaded either from the “AppData\Roaming\SpaceEngineersDedicated” folder in your home directory (e.g. “C:\Users\John.Doe”) or from the “ProgramData\SpaceEngineersDedicated” folder in the system root.
To be able to play a world on the dedicated server that you previously created and saved in the game, you will have to copy it from your save game directory “AppData\Roaming\SpaceEngineers” to the respective folder
4. Game settings
Scenario – Can only be chosen for the “New game” option.
Other settings work as you know them from the game with the added bonus that you can set the numerical options to any value you want.
(Warning: Values out of the range allowed by the game user interface are not tested and are officially unsupported. They can seriously affect the game experience and performance)
5. Server Settings
Listen IP – Address of network interface that the server will listen on. This can be set to “0.0.0.0” (which is the default value) to listen on all interfaces, which should work fine in most cases
Port – Number of the port that the server will listen on
Server name – Name that will be shown in the server list
World name – Name of the world, which shows up in the server list
Steam Group ID – If set to a non-zero value, the dedicated server will only be visible for the given Steam group
Password – Password for the server, if you need a protected private server
Remote API – Remote API for controlling server with VRage Remote Client
Server Description – Describes your server
You can select Admins, Banned, and Reserved slots users on this tab. You can use your friends’ list or from the history of the world.
Note: By “Steam ID” we mean the unique numerical identifier for a Steam account in the 64-bit format. Your Steam ID in this format can be found in the game log after running the game with Steam logged-in to your Steam account (see above) or using external tools like http://steamid.co/ or http://steamidfinder.ru/
You can select Active Mods on this tab. You can use your Subscribed Mods list from Steam.
MotD – Message of the Day
You can fill Message of the Day and Message of the Day URL on this tab. This message will show up to every player when connected to the server.
You can use variables in the content of the MotD. Use the context menu of the text field to insert a variable of your choice. This variable will be replaced by the actual value when it shows to the player.
You can set up Auto Restart and Auto Update features on this tab. Auto Update feature is supported only if the DS GUI is running.
How to Setup Auto-Restart
There are two ways how to start the dedicated server and to use auto-restart:
1. Server as Local / Console
If you use DS GUI, then auto-restart is supported.
If you don’t use DS GUI and start the server as a simple console application, then you have to make your own script.
2. Server as Window Service
If you use DS GUI, then auto-restart is supported. You have to keep GUI open.
If you don’t use DS GUI, then you have to go to properties of Windows Service (Control Panel/Administrative Tools/Services). Find service of the server and in the properties, there is a Recovery page. Set the First failure, Second failure, and Subsequent failures to Restart the Service. Also make your own task in Task Scheduler, which checks if the server is running.
Configuration and Server Controls
Save config – Saves the configuration for the current server instance
Edit config – Opens the current instance’s configuration file in a text editor for manual editing
Save & start – Saves the current configuration and starts the server
Restart – Restarts the server
Stop – Stops the server
Back to instances – Returns to the screen with the list of server instances
Exit – Closes the configuration utility (but not the dedicated server, if it is running as a service)
Setup Actions – this feature can Stop/Restart the server with delays and chat messages on the server.